Computer Graphics MCQ Questions and Answers
1. The father of animation
Answer : B
2. Which animation is used to animate things that are smaller than life size.
Answer : C
3. The most commonly used boundary presentation for a 3D graphics object is :
Answer : B
4. The intersection point of visual rays with PPP is :
Answer : B
5. Which one is vertical projection plane used to obtain the objects perspective :
Answer : C
Computer Graphics MCQ
6. GIF stands for _______
Answer : B
7. The process of mapping a world window in world coordinate system to viewport are called
Answer : A
8. The process of extracting a portion of a database or a picture inside or outside a specified region are called
Answer : C
9. The rectangle portion of the interface window that defines where the image will actually appear are called
Answer : B
10. Coordinates of window are knows as _______
Answer : B
Computer Graphics MCQ
11. Coordinates of viewport are known as _______
Answer : C
12. The region against which an object is clipped is called a _______
Answer : D
13. _______ identifies the picture portions that are exterior to the clip window
Answer : B
14. The _______ algorithm divides a 2D space into 9 regions, of which only the middle part (viewport) is visible.
Answer : A
15. Sutherland Hodgeman algorithm works well for _______
Answer : B
Related Links
- BCECE LE Enhglish
- Testing & Maintenance of Electrical Machine MCQ
- Power Electronics MCQ
- C Programming MCQ
- Operating System MCQ
- Visual Basic MCQ
- JAVA MCQ
- System Maintenance MCQ
- Software Engineering MCQ
- Management (Common) MCQ
- System Software MCQ
- Computer Graphics MCQ
- Multimedia MCQ
- Data Structure MCQ
- Software Package MCQ
- Digital Electronics MCQ
- DBMS MCQ
- Ecommerce MCQ
- Web Technology MCQ